catch me if you can
0.1
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#include <iostream>
#include "game.h"
#include "params.h"
#include "gridmanagement.h"
#include <map>
Go to the source code of this file.
Functions | |
template<class T , class U > | |
void | ShowMap (const map< T, U > &AMap) |
void | MoveToken (CMat &Mat, const char &Move, CPosition &Pos) |
Move the current token according to the character in the 2nd parameter. More... | |
int | ppal (void) |
new main More... | |
Move the current token according to the character in the 2nd parameter.
[in,out] | Mat | the matrix before and after the move |
[in] | Move | the key pressed by the user |
[in,out] | Pos | the player's position before and after the move |
Definition at line 15 of file game.cpp.
int ppal | ( | void | ) |