1 #ifndef GRIDMANAGEMENT_H 2 #define GRIDMANAGEMENT_H 28 void Color (
const std::string & Col);
50 #endif // GRIDMANAGEMENT_H void ClearScreen()
Clear the current terminal.
void Color(const std::string &Col)
Set the color of the future input in the terminal.
std::pair< unsigned, unsigned > CPosition
CPosition : a pair gathering the coordinates in the grid.
std::vector< CVLine > CMat
CMat : alias to a game grid type.
void InitGrid(CMat &Mat, unsigned NbLine, unsigned NbColumn, CPosition &PosPlayer1, CPosition &PosPlayer2)
void DisplayGrid(const CMat &Mat)
Definition of usefull types or aliases for the project.